Why You Should Use Interactive Videos in E-Learning
As the e-learning sector continues to grow year after year, interactive videos make up a significant portion of this growth. Interactive videos make it possible for users to engage with learning content and improve their learning experiences.
In real life, we often learn from our actions and decisions. Interactive videos offer us a similar experience. Interactive videos consist of clickable options with different outcomes depending on the decision made by the user. This approach has been proven in various ways to be an excellent learning method.
1. Engagement
The learning experience is not just one-way communication; the user must also take an active role and be involved while watching the video. Even the most ordinary topic can be engaging when the video prompts the viewer to interact with the educational material. Thanks to this active experience, retention also increases significantly.
2. Decision Making
Interactive videos require decision-making through a series of decision points. This makes the user think more about what is happening in the video. It forces the user to pay attention to the video and focus on making the best decision. The decision-making may be in the user's hands, but in order for the user to learn, it is also stated why the action is wrong when they take an incorrect action. Each decision to be made affects the possible outcomes. Interactive videos are designed to show what to do and what can happen if wrong decisions are made.
3. Data Analysis
The choices and clicks made within the interactive video can be analyzed thanks to their resolvability. In other words, interactive videos are not only a learning resource but also a data analysis tool.
If interactive videos are uploaded to a learning management system (LMS), they can be used to provide useful information to the instructor. The instructor can organize the training in a way that will be more beneficial by collecting data that may be useful. The choices that users make in the interactive video give an idea of where they are in the learning process, what they are most interested in, and the direction they are going.
4. Gamification
In addition to the learning experience, interactive videos are also adventurous experiences that most users will find fun. Interaction with video material is perceived as a game, and education becomes more enjoyable in this way. Gamification can even be used as an active competition where users earn various rewards such as badges, certificates, and points based on the decisions they make. Interactive videos can even be seen as a leisure activity. Therefore, it makes it easier to present topics that may be complex or boring.
5. Understanding
Interactive videos improve understanding. This is because users not only passively watch and listen but also actively play a role in shaping the video. Users need to interact with the video material and experience the consequences of their choices in order to truly test their understanding of the subject. As users respond to the instructions and questions in the video, they receive instant feedback as the video takes them in a specific direction based on their choices. This further strengthens their understanding of the subject. Thus, interactive elements ensure that the user truly integrates with the content.
6. Simulation
Interactive video can simulate real-life scenarios. This is very useful, especially for branches that require practical training. Through interactive videos, the user can put themselves in the place of a character in the video and make decisions in line with the training they receive by clicking on the selection points in the video. Later, the choices made give real-life results, and the user can see how successful they are in the simulated scenario. As a result, actions can be learned through interactive videos. Moreover, when users have to do this in real-time (i.e., when they have limited time to take action, as in real life), their ability to perform the task can also be assessed. In this way, feedback can be provided on how efficient they are.
There are big differences in retention between watching something and taking an active role in it. In the simulation in the interactive video, the user takes an active role instead of just watching, and thus the interactions increase the likelihood that users will remember what to do when facing the scenario in real life.
In Conclusion
Interactive videos allow users to actively participate in the video and bring many benefits. You should use interactive videos as part of your e-learning strategy. MediaRubic provides services in the field of interactive video with its experienced and creative team. You can contact us to dive into the fun world of interactive videos and take your training to the next level.